FAQ Database Discussion Community


SKEmitterNode particles lag at start

ios,xcode,swift,particles,skemitternode
I'm playing around with SKEmitterNode in my own little game. I'm shooting a cannon ball and when the ball hits one of the boxes in the scene, the box gets destroyed and a particle effect with a simple texture "BOOM" is created to make a transition when the box disappears....

Particles.js — modify on frame-change

javascript,particles
Apologies for my complete lack of javascript intuition, but I was wondering if it is possible to change properties of a particles.js object dynamically: I'm using jQuery to detect when a user moves a slider on the screen (successfully). However, I was wondering how to apply these slider-value changes to...

Unity3D Play sound from particle

audio,unity3d,collision,particles
I am trying to play a sound when a particle collides with a wall. Right now, it just plays the sound from the parent object, which is the player. However, I want the sound to play from the particle. Which means when a particle is far to the left, you...

Prevent ParticleSystem from running forever in qml

qt,qml,particles,particle-system
I'm trying to make particles effect in my app, evertything is done great except that i cannot limit the emitter and make it stop from its own without me calling the stop method of the ParticleSystem although i have set the maximumEmitted to 100, for illustration here is my code:...