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xcode - AUiPodEQ AUGraph

xcode,avfoundation,core-audio,equalizer
I'm developing a music application for iOS using the AVAudioplayer, in which I want to implement an equalizer. I searched the internet for a good solution, and ended up with and AUGraph configuration like this: // multichannel mixer unit AudioComponentDescription mixer_desc; mixer_desc.componentType = kAudioUnitType_Mixer; mixer_desc.componentSubType = kAudioUnitSubType_MultiChannelMixer; mixer_desc.componentManufacturer = kAudioUnitManufacturer_Apple;...

Core Audio Swift Equalizer adjusts all bands at once?

ios,swift,core-audio,audiounit,equalizer
I am having trouble setting up a kAudioUnitSubType_NBandEQ in Swift. Here is my code to initialize the EQ: var cd:AudioComponentDescription = AudioComponentDescription(componentType: OSType(kAudioUnitType_Effect),componentSubType: OSType(kAudioUnitSubType_NBandEQ),componentManufacturer: OSType(kAudioUnitManufacturer_Apple),componentFlags: 0,componentFlagsMask: 0) // Add the node to the graph status = AUGraphAddNode(graph, &cd, &MyAppNode) println(status) // Once the graph has been opened get an instance...

why CSCore equalizer SampleFilters[9] (16Khz) does not affect at all in C#

c#,equalizer,cscore
I recently found that if I want to add equalizer to my application I can use CSCore library! I tested it and it's good! but the problem is that 16Khz equalizer Band (Treble) does not have any effect at all!! What's wrong what should I do? I even tried real...

Using equalizer in NAudio loopback

c#,naudio,equalizer
I wrote this simple method using NAudio to create a reverb effect on the current sound device. It's already working. However, I would like to apply the reverb effect only on the higher frequencies, because otherwise you hear a lot of base drum echoes, which isn't what I want it...

Web audio API equalizer

javascript,filter,web-audio,equalizer
I have been looking around for creating an audio equalizer using the Web audio API: http://webaudio.github.io/web-audio-api/ I found a lot of threads about creating a visualizer, but that is of course not what I want to do. I simply want to be able to alter the sound using frequency sliders....